Myth Realized
Enchantment
Myth Realized
Enchantment
Card Text
Whenever you cast a noncreature spell, put a lore counter on this enchantment.
: Put a lore counter on this enchantment.
: Until end of turn, this enchantment becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Card Details
- Mana Value
- 1
- Colors
- White
- Color Identity
- White
- EDHREC Rank
- #17,185
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (18)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #2X2-22 | uncommon | en | Jason Rainville | $0.11 | β |
| Double Masters 2022 (2X2) | #22 | uncommon | en | Jason Rainville | $0.05 | $0.10 |
| Dragons of Tarkir Promos (PDTK) | #26s | rare | en | Jason Rainville | β | $0.21 |
| Dragons of Tarkir (DTK) | #26 | rare | en | Jason Rainville | $0.19 | $0.28 |
| Double Masters 2022 (2X2) | #22 | uncommon | de | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | de | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | es | Jason Rainville | β | β |
| Double Masters 2022 (2X2) | #22 | uncommon | fr | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | fr | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | it | Jason Rainville | β | β |
| Double Masters 2022 (2X2) | #22 | uncommon | ja | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | ja | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | ko | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | pt | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | ru | Jason Rainville | β | β |
| Double Masters 2022 (2X2) | #22 | uncommon | zhs | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | zhs | Jason Rainville | β | β |
| Dragons of Tarkir (DTK) | #26 | rare | zht | Jason Rainville | β | β |
Official Rulings (2)
Myth Realized can't attack the turn it enters the battlefield.
Activating the ability that turns Myth Realized into a creature while it's already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply.
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