Shambling Vent
Land
Shambling Vent
Land
Card Text
This land enters tapped.
: Add or .
: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Card Details
- Mana Value
- 0
- Colors
- Colorless
- Color Identity
- Black, White
- EDHREC Rank
- #5,362
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (27)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Edge of Eternities: Stellar Sights (EOS) | #83 | rare | en | Denis Freitas | $1.25 | $1.92 |
| Edge of Eternities: Stellar Sights (EOS) | #38 | rare | en | Mark Poole | $0.44 | $0.94 |
| Edge of Eternities: Stellar Sights (EOS) | #128 | rare | en | Mark Poole | β | $5.42 |
| Edge of Eternities: Stellar Sights (EOS) | #173 | rare | en | Denis Freitas | β | $9.04 |
| Pioneer Masters (PIO) | #275 | rare | en | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | en | Jung Park | $0.34 | β |
| Battle for Zendikar (BFZ) | #244 | rare | en | Jung Park | $0.28 | $0.73 |
| Battle for Zendikar Promos (PBFZ) | #244s | rare | en | Jung Park | β | $2.47 |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | de | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | de | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | es | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | es | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | fr | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | fr | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | it | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | it | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | ja | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | ja | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | ko | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | pt | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | pt | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | ru | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | ru | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | zhs | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | zhs | Jung Park | β | β |
| Commander Legends: Battle for Baldur's Gate (CLB) | #914 | rare | zht | Jung Park | β | β |
| Battle for Zendikar (BFZ) | #244 | rare | zht | Jung Park | β | β |
Official Rulings (5)
An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Shambling Vent has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/6 creature that's still a land.
Multiple instances of lifelink on the same creature are redundant. Activating the last ability more than once won't cause you to gain additional life if Shambling Vent deals damage.
This land is colorless until the last ability gives it colors.
A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
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