Vizier of the Scorpion
Creature β Zombie Wizard
Vizier of the Scorpion
Creature β Zombie Wizard
Card Text
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Card Details
- Mana Value
- 3
- Colors
- Black
- Color Identity
- Black
- Power / Toughness
- 1 / 1
- EDHREC Rank
- #6,788
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Starter Commander Decks (SCD) | #119 | uncommon | en | Zack Stella | $0.21 | β |
| War of the Spark (WAR) | #111 | uncommon | en | Zack Stella | $0.29 | $1.07 |
| War of the Spark (WAR) | #111 | uncommon | de | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | es | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | fr | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | it | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | ja | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | ko | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | pt | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | ru | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | zhs | Zack Stella | β | β |
| War of the Spark (WAR) | #111 | uncommon | zht | Zack Stella | β | β |
Official Rulings (7)
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
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