Your Mistake Is My Triumph
Scheme
Your Mistake Is My Triumph
Scheme
Card Text
When you set this scheme in motion, each player mills three cards. Then you put a permanent card from among the milled cards onto the battlefield under your control.
Card Details
- Mana Value
- 0
- Colors
- Colorless
- Color Identity
- Colorless
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (6)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Duskmourn: House of Horror Commander (DSC) | #364 | common | en | Eli Minaya | $0.37 | β |
| Duskmourn: House of Horror Commander (DSC) | #364 | common | de | Eli Minaya | β | β |
| Duskmourn: House of Horror Commander (DSC) | #364 | common | es | Eli Minaya | β | β |
| Duskmourn: House of Horror Commander (DSC) | #364 | common | fr | Eli Minaya | β | β |
| Duskmourn: House of Horror Commander (DSC) | #364 | common | it | Eli Minaya | β | β |
| Duskmourn: House of Horror Commander (DSC) | #364 | common | ja | Eli Minaya | β | β |
Official Rulings (1)
If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
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